using UnityEngine;
using System.Collections;

public class game : MonoBehaviour {
	
	public static int score=0;

	// Use this for initialization
	void Start () {
		
		score=0;
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	
	
	void OnGUI()
	{
		GUI.Label (new Rect(0,0,100,30),"Score: "+score);
	}
}
